Sunnier's


Art of War

A brewmaster monk blog.

My User Interface: Auras

This is the first in a series on my UI. At a later time I’ll talk about my combat addons, unit frames, keybindings, and more at a later time. Today I am focusing on auras.

I use a combination of Power Auras and Weak Auras. They’re very similar addons, but some auras are easier to create in one or the other. Weak Auras does “AND” and “OR” logic (andother conditionals) very easily, but Power Auras is faster to set up simple things.

Both addons are pretty heavy, at least as far as conventional addons go. Most computers can handle running them, but if you’re on a particularly weak or old machine you might have to pick just one.

I use Weak Auras for rotation and cooldown items. Basically, anything that I need to see on every encounter. I use Power Auras for encounter specific buffs or debuffs. I have dozens of power auras and they are very encounter-specific, so I will not include them here. I usually list those in my boss guide posts.

I’ve included the export strings if anyone wants to build off the auras I’ve created. Just open Weak Auras (“/wa”), choose “Import” in the options, and then copy the random-looking string from the orange-highlighted area into the window.

Location, Location, Location

Location for auras is vital. When designing your own UI, put your most important auras near the middle of the screen. Not everything can be important; otherwise you’ll be overwhelmed with information and your UI will be useless.

I have three types of auras groups: rotational, personal cooldowns, and external cooldowns. Each type has its own location based on importance. Even within those groups, I order them in such a way that the more important ones are prioritized near the center or have bigger icons.

My rotational auras are right at my character’s feet, since that’s where I’m looking (or should be looking) most of the time. They’re small and relatively unobtrusive because they are up all the time. I’ve also chosen to represent them as abstract designs instead of icons. In my UI, abstract designs indicate that I should use that skill now, and icons indicate that a skill is simply available.

My personal cooldown auras are also near the middle, though not in the same high-priority spot that my rotation auras are located. They need to be near enough that I can see them at all times, but I don’t need to be interrupted by their appearance. They are pictured as icons to indicate that I don’t need to push them right away.

My external cooldown auras are on the sides. Since I’m not responsible for activating these skills, I need to know right away if I’m affected by them.

Rotational Auras

I use my auras to guide my rotation. As a tank, I want to know what’s available so that I can pick the best option. I don’t like staring at cooldown timers, and instead use my auras to tell me when something is off cooldown.

I’ve designed these auras to feel like a game all in itself. The goal is to not have any rotational auras up at all! If there aren’t any auras up, I can Lacerate mindlessly.

Mangle
Shows the icon when Mangle is available or will be available in less than 1 second (to account for the gcd and reaction time).

dOZcdaGAPKAxaOTjbMPuQMRukZwKBkGUnOomv2jQAVKDR0(bGFcq9xb9BfnnjYqPQWGbunCuCqG4usjCmuQZbKwOuSuaYILqlxupeq5PQEmk55qMOusMQunzj10PCrQk6QsqUmY1fAJaspJQSzqA7Gyyc0PH6ZkmpjO(ovL(gQy0uvz8uv1jbe3saUMe15bQXjjldvAusjAXwDDSoqwJYqDSO2acR5IAdKI4e2ah2QCexhgOBhjIRosNnalbqpDy9A9A11RXOwhxwggcPgDWagkuezcObu5XXdu2LR4uItfOb56jObuQaDlJhdkRUUbMH0rMZIi9PVlG3ey1OtqO10bHLHNlaaEHqUIjspIOqedLs8oysn6RdMqQlE26b62rIKPhreGiy1OhruyCXMA0JlbHwt3fTPoIHsjEhmjEpVkovY09JWd)mXxfupnD1QRJyiwQRJW7irINRoCmzy1fpx1itMEerHSMWfDMAKPNPbEUDWmKotEoYeczK)wmt64A9aD7ir6Ufd7m8CvxhzUSPUUbMH0zfr2ewMoSdVQRBGziDMmHitMmDxDn2WZ1LcTmEmOmsDXZwDDlJhdkRUUbMH0rMZIi94sqO10DrBQNjyhEX7iCYqzNnZ6fwNGqRPdS5mvp9DbaWB5zOuQf6OyrccTMpYeuS)63h(S921JikeXqPeVdMuJEMGD4fVdD26OyrccT2JqHI9xpeyG8E47GaOUEerHXfBQrpIOWmb7WlEhQrhXqPeVdMeVNxfNkz6X1Y4XGYQRJyOuI3btI3ZRItLmzY09fxB(jGwUaUGwoOhOC9cwMlNYEcAaLkqMoeXZUuWGYKa

Thrash Aura
Shows the aura when Thrash is available and Lacerate is on the target. This one is mostly designed for a single-target rotation.

dyJddaGlLkTnG0mbI5ciZwHBQuXTLIDkK9I2Ti7xrs)eG(Rs53s1qbGbRiXWPIdsLCmf15iflKuAPavlwk1Yj5HKQ8uvpMu55uCyknvbtwOMo0fjv1vbqxM46sSrPKNbu2SKA7G4AkPPjkFguFxPkJurQVjjJgKgVOQtQuv3cqDAQ68kXWevwgvQXPiMZmW753pkOp4TCPN(aTVEagDGmoYySfRk(4neQYAGYB4N3nBxW4B4J5JzGxxF0vmqKFbW6AJGSfWRUZCNPzTcmqDVMLnzL1aNTYJkpmSOyGhxCeEdAXIHVVxcW0yHA5fisc5DPd990uNcan22dH34iJrKTryuvv16e(Ir2moYyezBeQLVKeisc5TfSZxmYwj5rQLVyeWLgQLpzBeddmAMFhBcEiejYR6Of99eJMOHhQ4HHISv1CvfO50OPAEf0QSzqznWzv8JUnMb(Ir201BABrQL34i6yG34tWdHrU5Bkd0ZaJCtTejsKVUReyvVKIdsESOe(GKhlkXa0DKXWLo0dXI(EcqiIAyxmaPD07XBVOGfELa77PWIJW7O6WkXyqjpwucVpMpavznq5TXXE03t2XgQ8WWIYWaJMzGhvEyyrXapU4i82IYYBkTfiscbGsQ955pa0heq4nL2cejHVux7ZZVPNRh2EWf4b(sYJ8OvbliFY2iggy0mpiwDIYIcrEbIKq(Pf7aHYhlTl11HfhHFAxGVtlaccr(scvEyyrXarIe53ZhJqzRSQmnt0KBcyRAattUCUznWzR82KVXI(EIbEdAvid84IJWRRyWEdr(gRpXapU4i8okXiirIe5HWO5SC5isc

Faerie Fire Aura (Bear)
Shows the aura when Faerie Fire (Feral) is available, Lacerate is on the target, and no other armor debuffs are stacked on the boss.

d8tyfaqyOwVOGNPuYUuk02efY(ueLzcrMROQztKplPUPsr)sPGBluNNG2Pc7LA3iTFb1pff9xjACks50igQOudwqgUeoOs1rveXXKKZPiHfsOwkbAXqQLl1dveEQQhtupxKjcHAQkzYkQPJ6IeWvvk1LbxNuBKqwMOYMfY2HKpQijFvrQMMOKVRiQgjeYjfWOHGgVaDjfr6wks01efQ7PiPEne43KmmiQDLx(yV8fiyHkbHdT3XQ2paLHocld5diROP87Ojsewy50XDtuDPGKcvIbFryOjq4qIin4hGYqhHLH8bKv0u(xassLdmRBOuegAciI0G)10zOdhAVJvTFakdDewgYhqwrt53rtKiSWYPJ7MO6YRPZqB2p5xTXS24w(X(Z(ZE5lmZOOeWEmLvzuLVSoXQ4feK3UygZGVUygZGprwrTyFUj11q7LpHH4bog8azFkogsE5rLVim0eiCirKg8iNVablujiCO9ow1ESL)10zOdhAVJvTzFDcMqPPSf7NkajPbog8ixUPvLZxtbuaL9XAw5lR0u2FlFDckjmepWXGf7RtqPMsyl2hqbu2FxMjkA4qBNWOLaFDcktfGK0ahdwSpHIc6eyX(ZaADu0syb4JODb3u02i5lR0uoZcOXSQ9NSP2xtjSpJ7AGn7NyImceIyDJzIIA0(rkk7lQjziCOjrJNBmJdhAT8riqQri7rwi7lPWZE5RtqPSkgnMTyZ(rkkFsgapQY5ptsfsyHNXYii5pPj)gQjk6syb4Zqqw3GpdbzDd(liiRBiL)fGK0UmtqHzIIMjkOLWct5fqwIuKGYnvkQFIXYiinHIYycngOSFGXdGyb8ZGsf7bY(ynRSy)wXyMOOEmfi7JNNjmrrXsLCtQRHo5LhvE5ZnPUgAV8tA0akGYxhfrc6xoX(xLFTl4YxNGYivhBX(SWcWpXywN81uafqzFSMv(6euQPe2I9JuDShv(akGY(NXuzydIuD8g21n2pPrdOakNDdrKG(pBbqcjZ(Ak3K6AO9YSzpY5Lp3K6AO9YNfwa(yDJ9tA0akGYz3qejO)ZwaKqYpPrdOakFDuejOF5e7Fv(1UGlFnLW(mURb2NIJHKxEu5JewgAmdM9buaL9reGLye6pdO1rrlHfGpI2fCtrBJKzFnLBsDn0Ez2Sz)jNmZi0JQmgzFnLBsDn0E5NkajPbog8ixUPvLZSpz2FVJvD4qigqRJIchsmGBFcff0jWO9LvsQ2lpYYJkZ(ZKuHewyazf1paLHocld5diROP8VaKKkhyw3qPim0eqePb)eJLrqkBfHY(IZCTYCtbdmviA5ZqqEcLKQ9YJkpQ8iNhvESLhvEKLhvMn7JYJQSqgzZ2

Pulverize Aura Appears when Pulverize is not up or has less than 4.5 seconds left (currently experimenting with that number.

dKtPcaGEKs7cI61qK2NefZukYCLknBr9nPe7Kq7LA3cTFPu(jsXFLWVrYLvgQimyPKgoahev6WeDmj54su1cLulfPQfJkwoIhkfQNQ6Xq45G(SatfOjlvnDsxukORkf1ZiORJYgLO05fjBgqBhsNgQTHuzAOQ(UevggbghQYOfPgVi6Kqe3skvxtICpPqwMuX5KcCBbTRmOV0G(jyz0rW0oFKe1rakrSUibbve2LlhCgRPkEOeM2Qp0Vcz(il0p0V3V3G(6sQmY8bxsLrgS7bSCMlcfJkvmvKg0rYYuWU1seinlHP9jlatfbtby(6sQmY8vcoiyed6twOpFKl5dbSCwugolYtGWkH(S4qxu9LmLYFOlQ(CrOyQyBT2muYjpFgCfSiwDTpdUciGLZIYW5AFCeDe4CTFugoObTyLFcwgDemTZQpzH0ayePsr8ltJ8zWr)cDTv)u0aeiCQlB701HUo86iOeDLAHxdewX3aBNFj)YH710wStj((ekvQyQOfR4jWh37NGLrhbt78tpCqA1I8AXptj7nOpdUceuHCKQRT6l77XkMkkZfkbhemc0GwSYG(kbhemIb91uaMpuLkd6ZGRqLKGP0VYZWK17A)HUO6ZfHIPIT1AZqjN88HmodDrnbzaXj9FIg2ut(m4kGawolkdNR9zXHUO6lzkLpdUcweRU2hY4m0f1ZaceN0VOXCpyXb5spOpeWYzrz4SipbcReA1NfvcoiyedA1QvR(OwSIVabwTba

Demo Aura
Appears if demoralizing roar (and similar debuffs) are not on the target or will fall off the target in less than 5 seconds.

dWZ7daGEfLDruPTPQQ9rurZuvK5IcZwLUjrvomKBljdtfStv0Ef7gQ9tk9tjv(lknossptryOKegmPQHJQ6GKIZRkDmvLZPOAHuLwQQWIjklxQhss1trwMIupNktKQyQezYky6uUirfUQKQUm46sSrvOTQiAZuvBxHoTsFLOQMgQY3vfvJKKOVrsz0skJxvLtsQClfjxdfDpvr5ZOYJjXVjC(IuiuKc5bQen6UZwmNw9unrXcPdBq7Juag6ueyhdnY27AVSYh19kAw5JA173qtU4HvbzRahsh2G2hPam0PiWogeF4EzvP4(Yo5IhwfKTcCipqLOr3D2I50Q)Ha1H0HnO9rkadDkcSJHgz7DTxwpDzhy9avIgD3zlM7Ha1HifuFbtR(JWi0H0HnO9rkadDkcSJHgz7DTxw1BazLgy9Soa5a2dtelKl0NC5j3jcvfAi0qKcvCqZ(MJmv7pV)h49P20ZzoxnE8I)umvnKI4k6ifl0BD((oWYXP()xvMhyEy()pMQX87Jx8NIhZqwVCCqhPqfmmcyleQyIqdGSIVV0lFiKk18qEhR)PqfhWwWRfVHGraBHuVgY0QxEGZH4GqfhWA1Aaz1JxlEdHrvGls58lKhOs0O7oBXCA1)qG6CoDipqLOr3D2I50QNQjkwoNi0KlEyvq2kW5Kxisb1xW0Q)imcDSqlEeAheVHAOkeZqnuvhFOrMOdjNplubVwid1CGfQ4Ghqv8glulmKTcCoNpDOAWYvZYjZVqxbAisHkoGfdJqhzHkoGvrujdzXBSq(Ig4Arbpib)SsdHKGFwPbhdIpCVAuSDezRax3i0x0RJH3gTy2JnaZGqnWTcS0lFie)wW1GZzWpR0qi0WWARaJUSwVCCq7Iuo)IuiRxooOJuihF4EprvqoNppK9Yhc5mKvCHkoG1XhU3tufeVHCfzWiGnQ47V)cXQUgsILK08qkubdJa2cHkMiuXbSf8AXBiyeWwink2kWA1xVdj7cHCfzWiGnv0G)(lePc54PNIfQGTE54GosXIfl0oeYdujc98DWQLZpvvnwOXC(X7WHyja

I only use two auras for cat.

Faerie Fire Aura (Cat)
Appears if faerie (and similar debuffs) are not stacked three times on the target.

dGJEdaGlHi7tfQMPqL5IunBu1nvLs)cH42QQDQs7LA3qTFu4NQa)fr)MudfHYGrLgUu6GsLdt4yOuptiTquYsfQAXOOLl5HiL8uWJjQNlyIQsvtLitwQA6IUOkKRIu4YkxNKnQk(SuSzKSDuX5fkFfHQPHu03vHYivLItdz0QGgVQKtIGBPkvUgcP7je1YurdtimoKsTzBjdclz4OxT6WyWTR(6YabCUIsip6eK14a9oMiEugJK4IQq6ImEuRoKZWJyfAm4(GQzGaoxrjKhDcYACGo0oEEYRiv1iFeRq7bvZaOW9RyWTR(6YabCUIsip6eK14a9oMiEugJK4IQq6Ieu4(vonemWos0msrn8n0BO3sgu4SqnnRSKHq745VI)898K2SpDAOwdsJLI1odizn2qSdOOcl99DNrzBilutZklzaL7Ff)5BeguHrlTcNMLHq745VI)898K2SpnGf)fSKVSn8iwHgdUpOA(EA4OxT6WyWTR(6Y3OgafUFfdUD1xxoniRv48G2vIuxgoEKnOWO0qkQMLguHrIY9VI)mldQWidTJN)k(ZSmGWCwfMzzqHhNHtdcvQn0pMkkkPyTZWB6I)Tp0iodJZWPHo5ePXm4sJGGj)mOcJuHrPzzqwRWPHOonG6n0vFDXG77htffLbrFpkrASGNmlutZQGL8LTLmKfQPzLLmOcJuHrPzziJ1odHuKQGbvyKu66BwgckMJZWjOOOqVmqsRoqIeK6IxYGcpodNgeQuBGsxFFJAyCgonaPalpI8ORpr6uLWqqXCCgojwnk0ldaXokU4CAqHZc10SYsoD60WXq95H(gLOgEDafvyPVNNry4WHAom9nkrn0JcT8IyeK1ydeW5kkH8OtqwJd0H2XZtEfPQg5JyfApOAg41IElzqfgPS(ZuKMLtNg44lBAgreoTb

Berserk
Shows the berserk icon when it’s available and you’re in cat form.

dqZscaGlrIxlrMPiyUIOMnv5xIq3wf7uu7fTBkTFHs9trK)su)gsdvK0Gfkz4eXbPchtswOqwQqvTyQOLt4HeP6PkpwL8CvnrHIMQuMSeMoPlkuLRkuPldUofBuOWMPQ2Uu5WcEMK6Zq8DHkMMe1PHA0ejJxQQtks5wIuDnPkNNkzyuPghrkltLAwXghMlnRcc)WfKCAxO2pzhoXEy1LCmfgCHCeiEquI75QsPCk1ChUcUc24mwvGrqabBCVeWZlhoaZ33sR6MkNRK89Fqzo976kovGrqabBCyfo5Wby2n3lb88YHdWCp311L5mpiJv4KdhGrCQlja3Rb18CMhKFjGNxoCagXzEq2yXkJ4GoWQCoUumQn2XkUFWPhWzSqhyvUGrr5SHd8SXCfxuqu6lHTuPYfkkWkg1g8KvbgbbepBmxXgNkWiiGGnoZdYglwzeN6scW9Aqnp3BCcDGvNX3h3Ntw6owtEnhXVXzSqhyvUGrr5mpi7JkomIZhvCyUMd6aRYnnyVGeJbQ4KOdJiW9gNqhy1ufGpUp3snEjKavoJvfyeeqWgvQu5IdUqLI56EC9tY3)bL50VVDZHl4IaXdIsCsbyePuMR7XjaemQT5scWHVqTCEOHc24mpiFHECgugrLkxhZvLD7Mkj

Personal Cooldown Auras

I track durations of cooldowns using a specialized buff timer bar, which I’ll talk about in a later post. I use auras to track availability of those cooldowns. When in the middle of an encounter, I want to know what cooldown can I use right now, and that’s what these help me do. I also need to know when the important cooldowns are unavailable and when I can use them, which is why they come packaged with basic-colored cooldown timers.

Survival Instincts
Icon appears when Survival Instincts is available and you are in bear form. If Survival Instincts is on cooldown, displays a red cooldown timer.

d8ZCgaqAcRxsL6ZQQDbkX2Ks6WuAMQKgfOaZwvoiOQBckLFbQ0TLQBrHYofzVODtL9RI8tvIHjPQXrHkNKczOuedwf1WfvhcuiNcuqhtuEmiwiiTuPelwLYYj6Huu9uLLju9CGjckQPkyYcz6qxKcCvjvCzsxNQ2iOITckYMLKTRcFeuQ(kOqnnkk9DkkgjfQ6zskJMcA8sPUeOKoRKk5AQuDEHYVL4VsXRPinZyGZYaroaxgSywy5oxNlIlIboP(ffxiwUY9LfFoNZ3dsX)RsatzCA7CRlsJiuore3m60zyxw85Ca9vzsr4qoOxcHlW2vdGtG7vSrmWjlpLbUU)HcgisKiroimWugdCTVuvbuKjJD)o3RyJyGtwEkdCD)dfmqKirUyxQQakYKXIxlJZ7qP4)vjdCGC99s2UYu84gxwCICs9lkUqSCLtaP44C(Eqk(Fvcykohkf)VkzGdJLRCa0IEahepal9gdfrkhk6AeNhOncu7jBxjuoNTRagykJdQvAkWuHJiNhOnGC99s2UsOCENEOoKZ6XcNEOoKdEiOO4oDUoa7TNYjqTNSDLP658aTX7eiHYbY13lz7ktTMvRwRe5erCZlpeh23PZg5aOWbbbCMreHgYuT7C2Oibkko7RbLI)xLagykJbouk(FvYaNhOnENajuomwUYbql6bCEG2uvKDcLd4VPhQdNVQs0MRXC4xOzb4BjW5D6H6qoRhlCvfzNPmo9qDi3qRdIcx4uKD4cVxA5a(B6H6qtKALOn3mXGRxjY5DOu8)QKbIejYzOk(gImv7orMIZahKYRizGPmMYykotzmvJPmMmltze5IDPQcOitglETmoiEaw6bTnwN8ilQC6H6qoleuuCag4aOvImW1vaW(1gmwUYvxgC9kxuPPRaG9R8gxxba7x5GQw5PZWy77D6CDYHrejY5DOu8)QKboqU(EjBxzkECJllorobKIJ34qP4)vjdCySCLdGw0d4G4byP3yOis5qrxJ4a567LSDLPwZQvRvopqBeO2t2UsOCcu7jBxzQEopqBa567LSDLq58aTX7eiHYPhQd5mVuErfZ4oD2ez5lva40zyWY13dgY5D6H6qoRhlCoBxbmWughuR0uGPchrICoFpif)VkbmfNR9LQkGImzS735mufFdrMQDN7vSrmWjlpLbUU)HcgisKixKaK)SXgAHykGdwbCIiU5LhId770zJCau4GGGtNnhM5UvKrQ8svfqrMYALtQFrXfILRCwV0EZk5aOfIPaZlo0kCD1HCgLMrWSbCrcq(ZglOTXRAfYbRq4qTn6LkhCEwKRUlLot1ZzJIeOO4SVguk(FvcyGPmg4qP4)vjdCa)n9qDOjsTs0MBMyW1RCEG2uvKDcLdJLRCa0IEahWFtpuhoFvLOnxJ5WVqZcW3sGZ70d1HCwpw4QkYotzC6H6qUHwhefUWPi7WfEV0Y5bAJ3jqcLiN3HsX)RsgisKiNzerOHmv7oNWDOsGsOCfPqDOfffhhmzqlbJmh(RngLGjdAzgWbqletbMueoKd6Lq4cS1IrWUXhisK7GPmZwF9ejba

Frenzied Regeneration
Icon appears when Frenzied Regeneration is available and you are in bear form. If Frenzied Regeneration is on cooldown, displays a green cooldown timer.

de0ehaqikHCjLs1OeQOtPukDlkrTlqv6xuImmfYXKOLjLEMsLPbIUMcABus8nqvzCGkNtOshKsXcbPhkenrkH6IkvTrq4JcvyKkLItQuYmvGBcQQ2PK(PqYqfclLsPNQAQcUkLK2kLGolOk2l6VsyWkrhMklwH6XGYKjQldTzL0Nv0OvkonHxlKA2e52s1UPQFlQHlfhNsGLtXZbMoPRlY2Pu9DHQmEkPoVqz9cv1(vcZsg4DmqLhWxcVqcVd578Y8YmWBWPi7dXAq(PjNA49PEWiMt0ayTKhTUX5LrzcLxiZdHTXHjNA4bO0AezHx5Hgvief8pypebEPStMbEtwczGVNKubduPsLkpmgyTKbEPStMbEtwczGVNKubduPsLpwuRRauz1YT7k5tE1iMt0WapObLKQUoYABlCLTu5n4uK9HyniVaw2Z7GPIShWapqDgLb(ocaUjwOXAqE4z)Gb8Y5IocaUjYX8DeaCtKhk6mlwgmoVfSyPvBSiQu59PEWiMt0ayTLxnI5enmWRXAqEG60eGhwcO5EXgHmYRIokZNayHqXE11rcL376iGbwl5H6mrdIw4PYNaybObLKQUosO8jpAh9kVlPzE0o6vEBGPISFXsRcCJLqEHI9QRJSoIpbWIKxOekpObLKQUoYABlCq2sLxiZdHb9XxGYlwAlorpF8eY6gw3nK3jllur27KkuJyordGbwlzGxnI5enmWRXAqEG60eGhKgJ2rV(06QWA(IiT5HIhSX2a)A20zTKhTJEL)QZddTeezt3s2Kmo(ealsEHsO8jpAh9kVlPz(ealwZMoHYdsJr7OxJWGRcR5Fe7hmGhwcO5EXgHmYRIoktLp5vJyordduPsLFdkMBuw3nKkRTmWdllLnmWAjRLS2YAjR7yTKvizTKkFSOwxbOYQLB3vYdlb0CpGwRwTr2PipAh9kVdMkYEad8a1zug47ia4MyHgRb5HN9dgWlNl6ia4MihZ3raWnrEOOZSyzW48wWILwTXIOsLp5vJyordd8GgusQ66iRTTWv2sLxal75yE1iMt0WaVgRb5bQttaEyjGM7fBeYiVk6OmpObLKQUoYABlCq2YNayHqXE11rcLxOyV66iRJ4taSa0Gssvxhju(ealsEHsO8OD0R8rMZsY545xSmctEAqayXY48nOK02YN8OD0R8UKM59UocyG1sEOot0GOfEQu5h7mrMLYggyTKqmCy5Ow4SIvg1g3rJ2bFTC1YdHK1wwlzDhHao4ByCJlKTWncsRuocoiHJRwE4qQ8(upyeZjAaS2YVbfZnkR7gYlLDYmWBYsid89KKkyGkvQ8YcqJKl2vhSOb8BhWlK5HWG(4lq5flTfNOFXYiTy(XzJmAIADfGkRLwH3Gtr2hI1G8UKXn2z4bQdw0GiZE1j8D0R8Bv)ww8EEzbOrYflGwRdWvLF7W4v0AnzqEiKCkF8Z5oRJ4DYYcvK9oPc1iMt0ayG1sg4vJyordd8jawSMnDcLhKgJ2rV(06QWA(IiT5HIhSX2a)A20zTKhTJEL)QZddTeezt3s2KmoEqAmAh9AegCvyn)Jy)Gb8jpAh9kVlPzEnwdYduNMa8jawK8cLq5HLaAUxSriJ8QOJYu5tE1iMt0WavQu5JNqw3W6UH8cVD0aqcLpBeOxDQi75TW92g2ksBguSv1c3B73ZduhSObrKfELhAuHquWVTBfhBtGkvE7Swc5Orujb

Barkskin
Icon appears when Barkskin is available and you are in bear form. If Barkskin is on cooldown, displays a brown cooldown timer.

d8ZKgaqAuwVqf9zv1Uqk02KuXHP0mPI62Qy2i5Xuu3uOc)cPuFdPe3cPIDkQ9c7MQ2psL(PQu)vknovjxcPidLkYGrQQHlvoOQWPujfhJkDoKQSqvQLQsYILQSCu9qQGNQSmP45iMisrnvbtwitN0fPGUksbxM46ISrHQ2QkPAZsY2PiFePKggvOPrb(UqLgPkP0ZujgTQOXlv1jLu1zLuPUgf68skJssL8BjETqz4IaMfbOyemxA0aA0i2blclcbmU8zfFOwNG95LuhMpDcC2)lCcYUys)oRpsIWnglc72YJrIX80kVK6WicvLtfMxXUFhcVJdNnm(agvXgHagVqjiGDsukdbOqHcfZmci7Iaw)3vverr2OrmU8zfFOwNGXmx8y1Exvrefz60CXfZNobo7)fob5gmLZ(FHJaMwRtWiQvtemZjIwoTpzrcMYosegPtOOY2JGCtZl3gSerAzQCY2JGBmV9ieeq2f72YJrIX8qXyQCY2JGSJyjI0s6ekQS9i4glrK2KNP4gtmjEf7HzLv80L(0aX2JsWsEXK4vmBslqXIllsFI8fJy2OiMYkElvRYz)VWjiGSlcykN9)chbmsQNys8QtCPI1hBozOZoJP16emIA1eblrK2Qc)GBmsQNys86svvS(yTo8yH2fECval5ftIxXSjTGvv4hKDXetIxXMA9MfAhFHFO9Je3ILisBYZuCdfl5vo7)focqHcfJfHDB5XiXyESNc7)ur(IrSKx5S)x4iGr6ekQS9ii308YTbkgvXgHagVqjiGDsukdbOqHcf5geW6)UQIikYgnIL8kN9)chbmsNqrLThb5MMxUnqXmNiA5eK(kn0fzvbtmjEfZAwzfpbbmIA5kcyhHqSFPvR1jy7rDJfvApcHy)c6HDecX(fSNmOqXuo7)focymvoz7rq2rmZjIwoTpzrcMYosewIiTmvoz7rWnM3Eecci7IDB5XiXyEOyjI0s6ekQS9i4gl5ftIxXSjTGjMeVI5qPqfvIRNU03jE5ZfcHU0VUwNqrDnyATobJOwnrWsePn5zkUXiDcfv2EeKBAE52afRNL7qHQWra5geVbVUqp364spJngnGwCBCrfDmEb5li(x0Ir6rpdAE5Ob1X1Xxg8cv0XOrOy(0jWz)VWji3G9uy)NkYxmIrvSriGXluccyNeLYqakuOyrmshLT2uR5yemAIGzJIykR4TuTkN9)cNGaYUiGPC2)lCeWsePn5zkUXsePTQWp4gtR1jye1Qjcgj1tmjEDPQkwFSwhESq7cpUkGL8IjXRy2KwWQk8dYUyIjXRytTEZcTJVWp0(rIBXiPEIjXRoXLkwFS5KHo7muSKx5S)x4iafkuSEfEKWFxvrefz36GXLpR4d16emBIB7z5ye1AogXHIxTm)r8kw95vpnBiweJ0rzRfK(QZsLIrtMXuPVM4cw8uwflolLdYoIXIWUT8yKympDPVd0mwCzr6tKVyeZCHQWrazxKDrUbzxKVGSlYgGSlumM3KWjcUXyMlE0dRWzIxTkR4XUUHxfQ3Hho3wF(6gE1meR27QkIOitNMlUye1AogXPcZRy3VdH3XXv1tRxBakumti7AGJocfaa

Enrage
Icon appears when Enrage is available and you are in bear form.

dyZscaGlrPETi0mfjnxruZwq)sK42QYoLYEr7MW(fs8tHu(lj(nqdvKQblKQHdOdkGJjrNtcTqj1sjjzXc0YP4HIGEQYJvv9CIMOiWuLQjlQMovxuLYvfs6YqxNuBuu4ZQyZc12vjhMspdGPPQ8DssTmj50GgnjX4fLCsrr3se5AQuDEHyyKuFtKY4KGzj7CqUmfoAIT)yYz(dkKjhiime6rusGrdZvUjm2dYj5kZ(lBaCpUCUC25IeT4yj6mJK(s7RyHcfaKwL6QIQbaGXj99XfcAZzNtlrLFWxqRZA6Cg8abf9iaro4pOGZnWZbnSZ5raICs36AjNwIkqhFn7dznNW(qj7SvYvBnjktekOZPLOIeigg2SpK1CAbEHcNZQDqo8cfoxGFhckIs0JQ0gme50surlGoR5Go(A2hYMAojqmmSzFiB3RQksNZMNdDiOWgQ4g45Ggj7SvYoNBGNdAyNtlrfTa6SMtlrLyqZJ1CEeGiN0TUwYj1bXlu4thhdZItjHbwxz9aQQZPf4fkCoR2b5Ibnp2k5Wlu4CZTIFmLmanVucOnwoPoiEHcpDdgdZIBPFl1uPZPfUbEoOHD60PZPAyURcBaUZbZ5Ujm2dYPccpQ4Sb4oNw4g45Gg25KaXWWM9HSvvvOSIoDUl2k)uRMoj

Trinkets
You have to make an aura for each trinket. All trinket auras are identical except that the icon and the item id need to be changed, so I’ll just post my aura for [Scales of Life].

Icon appears when [Scales of Life] is equipped, available for use, and you’re in bear form.

dOdHdaGlKQSnrKzQsmxKknBH6YGFHuXTf1JfWoLQ9sTBO2Vkv)ePQ(ls(TuomrdvKAWQKgUKCqjYPqk4yc5CIOwOkSucWIfKLJQhks8uLLrqphXerkvtvvMSKA6KUOi48cQNrGUokBePqNgYMj02LWNvvFxeAAIKMhsroosPmovKrlqnEvkNuf1TqkQRjrDpKs8AcOHjqgfsjTJ8Zl7v7v7Nxy6lksa1DAwOGrEC4JA4x4kWdfOH9yyLJ(FG7NhPcIJ7Ym4UqHNIeA1dv7TaYyGC)At8(1lirWt5O)h4(5Hui3LzW9KoLCuzpsfeh3LzWDHcpLQqpgbOqkK7Ym4dpnCf4ruPYiEmcqrQG44UmdoKhJaumms9Hhuay17Sc57xtG2yOQkO2JHHcaREsM28WYmq8Z9iVdjxGebIWwT6LiQwd2Dbl7DJ(IIeqDpkkipzDnsrnSmMs5O)h4e)CpYppLJ(FG7NhHfckaSMMdIOBElDcxU4XiaLyJN9HNgUc8iQuzepcleuayDmrr0npQukTh1ELeWZJHHcaREsM28eB8S7rEqbGvVPsCaGo0yJNPtjgx6XiafdJuFy1JHvo6)bUFwT6Uq)8uo6)bUFEifYDzgCpPtjhv2JHHcaREsM284qwIWi8NQvbCP24E0eT4bfaw9sP1IRBjIVFnnV95aHC)kTEwHmn4ryHGcaRP5Gi6M3sNWLlECilrye(7ffKhJauiCbWjGp8yeGIdzjcJWFF4XiafsHCxMbF4PHRapIkvgXJWcbfawhtueDZJkLs7rTxjb88yeGIHrQpS6XWkh9)a3ppKc5UmdUN0PKJkB1QvVGb0py1Dbl7vJivXYWNd0WENXkWfLba6EoqdtOBPqOyKgMI25mun1HmwIdanX0TebUxCtw7NhJaubA5qs1hwT6r8IOxQ0tqVc3JsnOGSAd

External Auras

These are buffs that someone else uses on me. All these auras are the same except with different spells. They show a texture that changes based on duration.

Divine Guardian

daZMbaGlqLTjsZvuMTsDBqXove7vA3e2pf5Nuuddk9BIgSanCK6GksDmkCoi0IbLwoPhQi5Pu9yr1ZP0efKPQstwHPRQlJ6zqvxhjBeu1HrSzvSDH8rizAkXNfQVdv(MionWOHuJhkojeDlb11a58kQXbblta)vjDn6ToOosXZ6HKZziZLcBMLM37v0Y98kTehR4K6awIQawRBRBa3cC4Rdt9r9rV1ZLBP2B)6VcIJzT36ccmST3oXOEiqeqWMcIIIOdar0VFD0mig93jbqiP(rQCSkPeJlJ5PuU(LX8ukBZCAEVNo)brKhifMJyDtMTzOuIySoLszjdwRRCmqkUZ0CDAvgRS1(mMNs56Gr9qGiGGnfeffrhaIO(S5ZXYFHpnbckfHu84daLeinXONWqg1Xy(CS8x4dNGiKrAc2ueHGwWVGfQNWlq9Rt6TEiqeqWMcIIIOdaruhP4z9qY5mK5sHnZsZ79kA5EELwIJvCsDalrvaR9Rh1jglyX2Vf






Rallying Cry

deZFbaGlvvTnvfZLuMnLUTQs7er7vSBvz)eLFQG)ck)wsdMegoj6GevhJuDosQfsLYsvOfdclh4Hq5POESQkpNIPsvtgQMUsxeKUSkxNk2iO6ZszZiz7KKdlXZiY0q47uPAykQtty0q04HWjHKBrLCnK68s13arJtrwgK6OhFyryuKEOJWLJbvdf2ajRvGqyfBh2wDAiFNXe2ew)pXFPWFdJhgp(W)Q2ki(SHxGO1oq8HFLVNj(qQhESyTDXRjtbgONnByKNOHCdPKe6WuvW1avNhU)qSoGlS)qSoGZOXkpRv(VvOQSI6Bq1bSLUrJDVcWHvE4WCRwa4HbxtuF(UYlSsqTboJzpeRd4clWdpwS2U41KPad0d3hOOm3g4e0ZsqQEEAAsAsNGaDOCrJomIbkkZTbURPp00s00QvRpJwI4dKHYfbD2WL4dpwS2U41KPad0dJI0dDeUCmOAOWgizTcecRy7W2Qtd57mMSHvfsDI55Sja






Pain Suppression

d4sPbaGluKTrfMRKmBv52Oq7eLSxXUb2pv0pjv9xL0VbnuLyWuLgofhKKQJrkNdf0Yv8uKhtv9CvMketgLA6sDzINHQUoK2ijLdtPnRQ2ovYNLOHjPMgjonuJKuzzkLrJIA8OItssUfvX1KW5vQghQ03Os9AuGJwqcHdPc0Y8T(sLkFi4QiJ8ER6GV91flgqOMrUddbHUqAmPWeFigdXoe7GeYh(GtqshQhCzPmbjeWYOCbjS0cTyXaNEjuJzK7Wqq60HgyBBmeewACRdXSGlzUdRn(TqF4iLdefWgr40OJecr40OJCvKrEp19BSlBJHa9UK5z3VkDWEL6rSmi0iLyiaz3iHmdSCK7AHtJosim7qlwmWPxc1yg5omeeAx))Fsh18OuuZ7wBRwHFZXgxfU57POoeh9))jDutPWnpdDxW7GNBrHMd(89OOKoKniHwSyGtVeQXmYDyiiKkqlZ36lvQ8HGRImY7TQd(2xxSyaHAg5omeKoKRWstPUoDc






Guardian Spirit

d4sPbaGlkITbPzQe1Cf0SvPBdsTtuQ9kTBuTFkv)Ks5Vc1VjAWc0WvvhujYXi05OiTCQEkYYqHNRktfutgOPt6YkEgiUoeBeKCyO2mGTRe(Os1NPW0iyykPrsjDArJwaJhLCsu0TOextfoVszCQOVrr9yHCflCPSetUooaoAczgj5Vq6p3BSv5DlEhb7GjMt)0tT0RKOjcMaPe0Lalbw4srYR0lC1sQNggJx4sCm0ZRWLTyPDeSdMyU9G0p9uRwTKlvSMsEzZW8APatAeqlBgONLaK(y4seoi8Wsr8Pe8Wsr85fs)5ExksZfynLCBlg)I3EHwXCWyjq8YPraTKpgPKdV9NsFxA4Z7PdlfXNsjyPDeSdMyU9G0p9ulTzda4nAHYIWXkeuricNONOcRMEualcNLyzda4nAH6ueLH5duimqperrndPaweoQwcx4s7iyhmXC7bPF6PwIjxhhahnHmJK8xi9N7n2Q8UfVJGDWeZPF6PwT0IYwuyDTAla






Hand of Sacrifice

d0sRbaGlujBdkZLQA2u62OI2jbTxXUL0(LWpvK)kv9BGblrdxQCqPOogHoNuKfIk1Yv6Piltk8CvzQq1KPW0v5zkQRJQSruHltAZq2ov0Jj6WO8zQ04OkJubNg0Ovvz8OQojbUfv4AsPZRQmnkAyk03uv1rm4HGHeupDrmP6lqcQpFQtT2(bG9RNuMDcrm5crqPg6fsKltUMdXziJqgbpe)je6Px4WteRX)wS5gyTIyy)NdYHzBOVje6Px4WHz74mM4SPhMhM5ytTb5W0l0TqxxDdEOkJt9f8ium0aRAuucqfLetUqeuQ5YfAbh7GGAek6ng6NcD)DrydmVqiWQUlGx1ax5F8wneUY)4T6ZN6uRTz5bDYoiOo5uxl775ZTfam65gaTHw1fcQ4FDAOUf4U67Dk)J3QHGgHgyvJIsaQOKyYfIGsnKeybBWZLlel4HgyvJIsaQOKyYfIGsnKG6PlIjvFbsq95tDQ12paSF9KYStiIjxick1CHCgHIMJJ5sa






Hand of Salvation

diZ4baGluv2MkmtuPAUQOzt0TrvANkr7vA3OSFLYpPs)Le9BqdwPA4OIdIQQJrvDoQYcrLYsrLy5eEkYYGupxv(SkzQq1KjLPR4BkHddCzHRtsTrs41OkSzk2oP60uACIAAQQVJkPrQsnmrgnv04jjNeIUfv4Aq58qYZGWArv0Jvsx)IxYwcjBcHbSgNixHS3jXjKsL3qjkLuaKUgci1bJfYk9k5Z3NpeL4TKwjTIxAfkHII3P0iSxxHO4LyaEJxX7s)s3aM22o0STtaPoySqwNoLCg2lNtvGD45Lp(yh5uoNXY144JvYafXLaQMPHhQg1IOeEOAulI3jXjKs(xhRoySqMREiKauVtUfIxi4rjrCzHmCuCIsCeWlr8EtOAulIswTs3aM22o0STtaPoySqwjUA1gNvXpJyr(ViNqNsEjSJAC8)Lq5AmVyQIfOZi8X(jFVuYlHaDno(yLu5AmVyQcVucngcSJSN))iNt14adDjOWgSbmwiR0TlxqYt3L48Z9oLafV0nGPTTdnB7eqQdglKvcjBcHbSgNixHS3jXjKsL3qjkLuaKUgci1bJfY6usVl9)PuNwa

Comments