Battle for Azeroth Dungeons

In this guide, you’ll find simple tanking strategies for the first ten dungeons in Battle for Azeroth. It covers normal, heroic, and mythic (though some versions are still being iterated on).

Labels
Important Positioning Change Position / Movement Cleave / Watch Positioning Adds / Change Targets Tank Swap Defensive Cooldown / Active Mitigation Environmental Dangers Interrupt

Changes in heroic. Includes mechanics that might have existed in easier difficulties, but might not have been relevant until harder difficulties.

Changes in mythic. Includes mechanics that might have existed in easier difficulties, but might not have been relevant until harder difficulties.

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Atal’Dazar

NormalHeroic / Mythic
Trash to Priestess
  • You can kill the first three bosses in any order, though you have to kill either Vol’kaal (right) or Priestess (left) before unlocking the bridge connecting the two. A common path is left to Priestess > across the bridge to Vol’kaal > down the stairs to Rezan.
  • Stand in red pools during Priestess’s Transfusion.
  • Interrupt Mending Words
  • Prioritize Construct Kill the Colossus first (he heals when other mobs are killed near him)
  • Kill all the trash around the boss, as it will all come once she is pulled.

Priestess Alun’za

  • Stand in red during cast When the boss casts Transfusion, step into red pools (Tainted Blood) to reverse the effects.
  • Increased Melee While buffed by Gilded Claws, the boss deals increased physical damage. Can be dispelled.
Trash on Middle bridge
  • This is the trash that connects Vol’kaal and Priestess.
  • Wait for fire walls to turn off before walking through them.
  • Use the levers to open the gates.
  • Interrupt or Dispel Dino Might
Trash to Vol’Kaal
  • Stealthed Adds Pick up stealthed adds as they appear. They can stun you.
  • Move away from others if polymorphed.
  • Kill any totems that appear.
  • Move mobs out of white circles that buff them.

Vol’kaal

  • Totems Kill totems. Boss will spend most of his time leaping while the totems are up.
  • Poison Puddles Shift the boss out of Toxic Pool. They spawn frequently around his feet.
  • Interrupt Noxious Stench
Trash
  • Go back down to the middle, then turn right and take the stairs down to the pits.

Rezan

  • Line-of-sight Fear Hide behind one of the pillars for Terrifying Visage (note: you can’t hide in the middle)
  • Avoid Bone Piles Adds Don’t step on bone piles. If someone does, pick up the raptors that spawn.
  • Bleed and Increased Melee While buffed by Serrated Teeth, the boss deals increased physical damage.
  • Run from Pursuit Run away if the target of Pursuit, avoiding bones. The boss will ignore taunts while he is focused on another player.
Trash
  • Go back up to the top of the ziggurat
  • Dodge the shadow spiders as they crawl down the stairs.

Yazma

  • Keep boss away from adds Soulspawns need to die before they reach the boss, so move the boss away from them to give your dps the best chance of killing them. (Soulrend)
  • Shadow Spiders Move away from spiders (Echoes of Shandra)
  • Burst of Physical Skewer
  • Interrupt wracking pain
Trash to Priestess
  • You can kill the first three bosses in any order, though you have to kill either Vol’kaal (right) or Priestess (left) before unlocking the bridge connecting the two. A common path is left to Priestess > across the bridge to Vol’kaal > down the stairs to Rezan.
  • Stand in red pools during Priestess’s Transfusion.
  • Interrupt Mending Words
  • Prioritize Construct Kill the Colossus first (he heals when other mobs are killed near him)
  • Kill all the trash around the boss, as it will all come once she is pulled.

Priestess Alun’za

  • Stand in red during cast When the boss casts Transfusion, step into red pools (Tainted Blood) to reverse the effects.
  • Increased Melee While buffed by Gilded Claws, the boss deals increased physical damage. Can be dispelled.
  • Adds Adds cannot be tanked, but you can help damage them.
  • Rolling Gold Orbs Avoid the gold orbs that roll out of the fountains
Trash on Middle bridge
  • This is the trash that connects Vol’kaal and Priestess.
  • Wait for fire walls to turn off before walking through them.
  • Use the levers to open the gates.
  • Interrupt or Dispel Dino Might
  • The pack with the triceratops can be skipped as they pat around their little area.
Trash to Vol’Kaal
  • Stealthed Adds Pick up stealthed adds as they appear. They can stun you.
  • Move away from others if polymorphed.
  • Kill any totems that appear.
  • Move mobs out of white circles that buff them.

Vol’kaal

  • Totems Kill totems. Boss will spend most of his time leaping while the totems are up. Totems must be killed around the same time to stop them from reviving each other.
  • Poison Puddles Shift the boss out of Toxic Pool. They spawn frequently around his feet.
  • Interrupt Noxious Stench
Trash
  • Go back down to the middle, then turn right and take the stairs down to the pits.
  • You can skip some trash by jumping off the bridge as soon as you can after killing Priestess.

Rezan

  • Line-of-sight Fear Hide behind one of the pillars for Terrifying Visage (note: you can’t hide in the middle)
  • Avoid Bone Piles Adds Don’t step on bone piles. If someone does, pick up the raptors that spawn. The boss will also spawn any piles he walks over. 
  • Bleed and Increased Melee While buffed by Serrated Teeth, the boss deals increased physical damage.
  • Run from Pursuit Run away if the target of Pursuit, avoiding bones. The boss will ignore taunts while he is focused on another player.
Trash
  • Go back up to the top of the ziggurat
  • Dodge the shadow spiders as they crawl down the stairs.

Yazma

  • Keep boss away from stacking point Keep the boss away from your group as they all get Soulrend. Slow down the adds from range if able.
  • Shadow Spiders Move away from spiders (Echoes of Shandra)
  • Burst of Physical Skewer
  • Interrupt wracking pain
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Freehold

NormalHeroic / Mythic
Trash
  • Avoid green pools “thrown” by the aloft boss.
  • In the open camp area, be very careful of patrols.
  • Healing Debuff Watch out for the debuff that reduces healing received, and either counter it with cooldowns or kite.

Skycap’n Kragg

  • Spread Out The party should be arranged evenly around the boss so that when he quickly turns and casts Azerite Powder Shot, only one person gets hit by it.
  • Interrupt Revitalizing Brew (it heals the boss)
  • Green Puddles Avoid green poop puddles (Vile Bombardment)
Trash
  • Don’t let the mob near the bridge throw you off.
  • In the town square, there will be some narration telling you what to do to recruit a captain. The goal will be marked on your minimap as well.

Council o’ Captains

  • If you successfully recruited one of the captains, one of the three should be friendly (sometimes one of the three will be yellow, just pull the bosses and they will turn green).
  •  Blackout Barrel blackens your whole screen except for a small hole to look out of. Use that to find and destroy everyone’s barrels. (Captain Raoul)
  • Brown Swirls Avoid the crashing beer kegs thrown by Captain Raoul.
  • Spinning Blade Avoid the traveling blade, Whirlpool of Blades (Captain Jolly)
  • Avoidable Cleave Move out of the cone of Grapeshot. (Captain Eudora)
Trash
  • Clear the trash up near the right side (you’ll have to backtrack through here later).
  • Watch out for patrols.

Ring of Booty

  • Talk to the npc in the middle of the ring to start. You have to finish two randomly selected challenges before the boss will spawn.
    • greasy pig – catch it
    • Ludwig – kill him
  • Rearm – don’t stand between the boss and his shark
  • Kite Shark If a shark focuses on you, kite it around the room.
  • Whirlwind Move away from the boss when he spins (Shark Tornado)
Trash
  • Backtrack to the narrow bridge you hopefully cleared trash to before and cross it.
  • Careful of patrols.

Harlan Sweete

  • CC Adds Slow down Irontide Grenadier and kill them before they reach their target with Black Powder Bomb.
  • Red Swirls Stay out of targeting locators for Cannon Barrage.
  • Wind Columns When the boss changes directions and activates Swiftwind Saber, avoid the traveling streams of wind that shoot out from him.
Trash
  • Avoid green pools “thrown” by the aloft boss.
  • In the open camp area, be very careful of patrols.
  • Healing Debuff Watch out for the debuff that reduces healing received, and either counter it with cooldowns or kite.

Skycap’n Kragg

  • Spread Out The party should be arranged evenly around the boss so that when he quickly turns and casts Azerite Powder Shot, only one person gets hit by it.
  • Interrupt Revitalizing Brew (it heals the boss)
  • Green Puddles Avoid green poop puddles (Vile Bombardment)
Trash
  • Don’t let the mob near the bridge throw you off.
  • In the town square, there will be some narration telling you what to do to recruit a captain. The goal will be marked on your minimap as well.

Council o’ Captains

  • If you successfully recruited one of the captains, one of the three should be friendly (sometimes one of the three will be yellow, just pull the bosses and they will turn green).
  •  Blackout Barrel blackens your whole screen except for a small hole to look out of. Use that to find and destroy everyone’s barrels. (Captain Raoul)
  • Brown Swirls Avoid the crashing beer kegs thrown by Captain Raoul.
  • Spinning Blade Avoid the traveling blade, Whirlpool of Blades (Captain Jolly)
  • Avoidable Cleave Move out of the cone of Grapeshot. (Captain Eudora)
Trash
  • Clear the trash up near the right side (you’ll have to backtrack through here later).
  • Watch out for patrols.

Ring of Booty

  • Talk to the npc in the middle of the ring to start. You have to finish two randomly selected challenges before the boss will spawn.
    • greasy pig – catch it
    • Ludwig – kill him
  • Rearm – don’t stand between the boss and his shark
  • Kite Shark If a shark focuses on you, kite it around the room. Sharks should be kited through gore puddles to slow them down. (Throw Chum)
  • Whirlwind Move away from the boss when he spins (Shark Tornado)
Trash
  • Backtrack to the narrow bridge you hopefully cleared trash to before and cross it.
  • Careful of patrols.

Harlan Sweete

  • CC Adds Slow down Irontide Grenadier and kill them before they reach their target with Black Powder Bomb.
  • Red Swirls Stay out of targeting locators for Cannon Barrage.
  • Wind Columns When the boss changes directions and activates Swiftwind Saber, avoid the traveling streams of wind that shoot out from him.
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King’s Rest

Mythic Only
Trash
  • Avoidable Cleave Animated Guardians
  • Small Minions have very low health but will fear if not killed quickly. They have a magic buff that will kill them instantly if dispelled.
  • Go inside that little door down the left path, past all the kneeling ghosts, and hit the gong. Wait there for a few seconds, then trash will spawn.
  • Interrupt Shadow Bolt Volley
  • Boss will spawn once the trash in that gong room is cleared.

The Golden Serpent

  • Move Boss from Puddles Shift the boss away from gold puddles as they spawn under allies.
  • Keep Adds from Reaching Boss When the boss uses Lucre’s Call, the puddles will animate and try to reach the boss. Do what you can to slow down the adds while keeping the boss away from them.
  • White Circle around Boss Move away from the boss before he finishes the cast Serpentine Gust.
Trash
  • From the Serpent’s room, go out the door you haven’t been through yet, which should now be open.
  • There are four groups of mummy trash which will activate one group at a time.
  • Move out of the lightning storm.
  • Interrupt Induce Regeneration.
  • One of the packs will have a mob that focuses on an ally and does a whirlwind across the room.
  • Purification Construct will drop pools under the tank then spin around with a laser.
  • Internment Construct will place an ally inside one of the nearby tombs, indicated by wiggling. Click on it to release them.

Mchimba the Embalmer

  • Fire Patches Avoid fire puddles (Burn Corruption)
  • If you are locked in a tomb, use the extra action button to Struggle to indicate your location to your allies. Similarly, when someone else is entombed, watch for signs of their Struggle.
Trash
  • At the top of the stairs following the last boss, adds will spawn after some RP.
  • These are big packs full of casters, so try to grab aggro then line of sight them. You may want to crowd control here.
  • Kill Healing Totems from witch doctors.
  • Raptors will focus and melee allies.
  • Be careful of the Brute patrolling around.
  • Beastmasters can knock you back, so always put your back to a safe spot.
  • Berserkers really hurt.

The Council of Tribes

  • Three bosses that spawn in a random order.
  • Kula the Butcher
    • Tank in Middle Tank the boss in the middle so that her abilities are easier to manage.
    • Large Brown Swirl Spinning Axes Avoid the spinning weapons (Whirling Axes). Axes rotate in an expanding circle.
  • Aka’ali the Conqueror
  • Zanazal the Wise
    • Totem Adds Tank boss near totems so that damage dealers can cleave off both.
    • Small Blue Swirls The totems create small pools of Torrent, which knocks you back if hit.
Trash
  • Shadow of Zul mini-boss: Party should soak the big purple puddles and spread for the large red debuff.

Dazar, The First King

  • Physical Damage Use active mitigation or defensive cooldowns while he is channeling Blade Combo.
  • Tornadoes Avoid the tornadoes spawned from Gale Slash.
  • Attack Raptors Kill the raptors. The first leaps and cleaves (Hunting Leap), the second briefly fears everyone (Deathly Roar). Raptors are priority targets.
  • Avoid Center of Small Brown Swirls When the column of swirls appears, run around the edges of the swirls before the Impaling Spear drops at the center.
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Shrine of the Storm

NormalHeroic / Mythic
Trash
  • There are a lot of patrols here that can chain together.
  • The elementals will cast Rising Tides, which knocks everyone into the air and stuns them. This is not interruptable or avoidable, so they should be killed first.
  • Interrupt Mending Rapids
  • The first boss is triggered by walking onto the platform with the human priest, who will RP for a bit before summoning him.

Aqu’sirr

  • Run against Pushback If the boss starts pushing you back with Undertow, run toward the boss and put your back to the stairs if possible.
  • Avoidable Cleave When the boss (or adds) turns and casts Surging Rush, do not stand in front.
  • Blue swirls Avoid blue swirls (Choking Brine)
  • Focus Down Elementals When the boss separates into three smaller elementals, prioritize killing one at a time.
Trash
  • Pull mobs out of any large watery circles they create. These buff them (mirroring the next boss’s abilities). You can try to stand in them to gain the buff.
  • Move out of the large brown circle, Whirling Slam

Tidesage Council

  • Move Bosses out of Watery Circles Shift the bosses out of the greenish (Reinforcing Ward) and whitish (Swiftness Ward) circles. Stand in them for the benefits, or at the very least walk through them to dispel debuffs.
  • Physical Damage Cleave Face the dude away from your allies for Hindering Cleave. The debuff can be dispelled by running through the whitish circle (Swiftness Ward).
  • Interrupt The lady’s Slicing Blast
Trash
  • Kill the group on the left, skip the group on the right. Interrupt the casters.
  • Tentacles will spawn with some trash. The small ones don’t have much health and aren’t tankable. The big ones should be tanked.
  • Inside the big cave, you can pull only one side of the mobs on the pews, as long as your party doesn’t splash AoE onto the other side.

Lord Stormsong

  • Kite Purple Spheres Run away from the purple pools and purple spheres that focus on each of you after Waken the Void. The mind-controlled player should be the one to intercept them.
  • Interrupt Magic Damage The boss spams Void Bolt on the tank. Interrupt occasionally to reduce damage.
Trash
  • Jump into the fountain and swim to the next boss, avoiding electric jelly fish along the way.
  • You can hug the sides to skip the electric eels.

Vol’zith the Whisperer

  • Place Big Purple Swirls to Save Room Move out of the purple swirls / dark blue circles, Yawning Gate. Place them close together and near the edges of the room, otherwise you might run out of room by the end of the encounter.
  • Adds When phased into the Sunken City, kill adds to return to the surface. The sha can be kited if damage gets too high.
Trash
  • You should be able to skip some trash in the first room.
  • There are a lot of patrols here that can chain together.
  • The elementals will cast Rising Tides, which knocks everyone into the air and stuns them. This is not interruptable or avoidable, so they should be killed first.
  • Interrupt Mending Rapids
  • Avoidable Cleave The Templar buffs the surrounding mobs, so pull it on its own or crowd control it. It also cleaves.
  • The trash right before the first boss can be skipped.
  • The first boss is triggered by walking onto the platform with the human priest, who will RP for a bit before summoning him.

Aqu’sirr

  • Run against Pushback If the boss starts pushing you back with Undertow, run toward the boss and put your back to the stairs if possible.
  • Avoidable Cleave When the boss (or adds) turns and casts Surging Rush, do not stand in front.
  • Blue swirls Avoid blue swirls (Choking Brine)
  • Focus Down Elementals When the boss separates into three smaller elementals, prioritize killing one at a time.
  • Kill tentacles Kill any tentacles that root allies (Grasp from the Depths)
Trash
  • Pull mobs out of any large watery circles they create. These buff them (mirroring the next boss’s abilities). You can try to stand in them to gain the buff.
  • Move out of the large brown circle, Whirling Slam
  • Once you cross the bridge into the rocky fountain area, you can skip some trash by clearing mobs on the right side, then jumping up those rocks.

Tidesage Council

  • The lady should be your first kill target.
  • Move Bosses out of Watery Circles Shift the bosses out of the greenish (Reinforcing Ward) and whitish (Swiftness Ward) circles. Stand in them for the benefits, or at the very least walk through them to dispel debuffs.
  • Physical Damage Cleave Face the dude away from your allies for Hindering Cleave. The debuff can be dispelled by running through the whitish circle (Swiftness Ward).
  • Interrupt The lady’s Slicing Blast
  • Run away from Dude when He’s Big Kite or stand in the Reinforcing Ward when Brother Ironhull is buffed with Blessing of Ironsides.
Trash
  • Kill the group on the left, skip the group on the right. Interrupt the casters.
  • Inside the big cave, you can pull only one side of the mobs on the pews, as long as your party doesn’t splash AoE onto the other side.

Lord Stormsong

  • Kite Purple Spheres Run away from the purple pools and purple spheres that focus on each of you after Waken the Void. The mind-controlled player should be the one to intercept them.
  • To make kiting even more complicated, you can be snared with a debuff the healer has to dispell (Mind Rend)
  • Interrupt Magic Damage The boss spams Void Bolt on the tank. Interrupt occasionally to reduce damage.
Trash
  • Jump into the fountain and swim to the next boss, avoiding electric jelly fish along the way.
  • You can hug the sides to skip the electric eels.
  • Kite the sha (you’ll kite a similar mob during the boss fight).

Vol’zith the Whisperer

  • Place Big Purple Swirls to Save Room Move out of the purple swirls / dark blue circles, Yawning Gate. Place them close together and near the edges of the room, otherwise you might run out of room by the end of the encounter.
  • Adds When phased into the Sunken City, kill adds to return to the surface. The sha can be kited if damage gets too high.
  • Move Boss From Tiny Adds When small adds appear, move the boss away from them. (Call of the Abyss, Abyssal Eruption)
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Siege of Boralus

Mythic Only
Trash
  • Slobber Knocker is a longish cast on the tank that will knock you back. It can be out-ranged.
  • When mobs get low, they might run away in fear, pulling other groups.
  • Interrupt Watertight Shell

Chopper Redhook (Alliance)

Sergeant Bainbridge (Horde)

  • The boss is not tanked, and instead focuses on a random player. Focused players should kite the boss into bombs (Heavy Ordinance)
    • Trigger Bombs before Detonation If a bomb is about to explode without hitting the boss, the tank should trigger the bombs.
  • Adds Cleave Pick up any adds and face them away from your allies. The cleave can be out-ranged. (Heavy Slash)
  • Brown Swirl Move out of the brown projection around the boss. (Gore Crash / Steel Tempest)
Trash
  • Raiders have a heavy damage bladestorm you can move out of.
  • Careful of the mounted patrol.
  • Hide behind a pillar during the gun barrage from the Spotters.
  • You can go onto the boat and drop down on the docks on the other side.

Dread Captain Lockwood

  • The boss is not traditionally tanked. She’ll either shoot at your allies or evade your attacks. Roots and snares can slow her down. (Evasive)
  • Adds Cleave When the boss jumps onto her ship, adds appear. Face them away from your allies.
  • Pick up the cannons adds leave on death and aim the extra action button onto the ship to bring the boss back.
  • Blue-gold Swirls Avoid the large wave of projections during Clear the Deck
Trash
  • Like before, hide behind wagons during the gun barrage from Spotters.
  • Watch for the patrolling ettin. They will fear the party, so pull they to a safe location.
  • Monkeys throw bananas.
  • Clear the trash in the next boss’s area before pulling him. He patrols in a circle around the fountain, so you’ll have to pull the trash to a safe location.

Hadal Darkfathom

  • Avoidable Cleave Face boss away from allies for Crashing Tide. Shift out of the cone before he finishes the cast.
  • Frost Pools Avoid pools of Brine left by the cleave, shifting the boss out once there’s not enough room.
  • Line of Sight Waves Hide behind the statue to avoid the wave (Tidal Surge)
Trash
  • Dodge the swirls from the barrage of water.

Viq’Goth

  • Tank Demolish Demolishing Terrors need to be tanked.
  • DPS Prioritize Grip Defeat the Gripping Terror tentacle on each platform to free an engineer npc, who will then repair a cannon. The party should shoot at the boss to deal damage to it.
  • Run to other platform Once the cannon is set off, run across the broken bridges to the next platform.
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Temple of Sethraliss

NormalHeroic / Mythic
Trash
  • Watch out for stuns.
  • You don’t have to clear all the trash in the first boss room.

Adderis and Aspix

  • Both bosses are tankable, though it can be difficult to keep threat on Adderis because he dashes around.
  • Lightning on Boss When Aspix gains Lightning Shield, focus attacks on Adderis.
  • Avoidable Cleave When the boss turns to cast Cyclone Strike, move out of the way.
  • Spread Out Spread out when Adderis dashes around (Arc Dash).
  • Big White Circle Move out of the big spinning white circle, Peal of Thunder.
Trash
  • Pull trash out of the dust cloud.
  • The big egg room has a patrol with lots of mobs around the edges, be careful when pulling.
  • The boss will spawn once that egg room is cleared of trash.

Merektha

  • Turn away before the boss finishes casting Blinding Sand.
  • Avoidable Cleave Step out of Noxious Breath during the cast. Stay out of the puddles that spawn from it.
  • Burrow Path When the boss burrows below the ground, watch out for the dusty path that marks it’s route. (Burrow)
  • Adds during Burrow Stacking Magical DoT Pick up the small snakes. AoE stun them to keep stacks of Cryotoxin low on the tank.
  • Adds during Burrow Pull adds out of Dust Clouds.
Trash
  • There is a little mini-game where you have to avoid a circle of roaming electric spheres that will knock you back if hit.
  • The boss will spawn in the room with the electric line before the stairs after all trash has been cleared.

Galvazzt

  • Stand in Electricity Intercept any thing electric beams so that they don’t hit the boss.
  • Stacking Magical DoT The longer you stand in a beam, the more damage you take. Move out of it when you feel you’re taking too much damage and let your stacks reset (and hopefully have another player soak it). (Galvanize)
Trash
  • There are more electricity mini-games that require you to walk through the gaps without hitting any orbs.
  • The tall pillars will slow you.
  • In the big area with lots of trash, this is a gauntlet to find the missing Eye of Sethraliss and take it back to the giant skull. There are elites that try to steal the Eye from you and return it, so CC or prioritize those first. All other trash is trivial, though it respawns quickly.

Avatar of Sethraliss

  • The encounter is won when the Avatar is healed to full.
  • Adds Pick up all the adds. Priority is probably toads > hexers > guardians
  • Guardians drop a small white sphere (Energy Fragment), which heals the Avatar. Use it when Taint is no longer on the Avatar.
  • Avoid swirls.
Trash
  • Watch out for stuns.
  • You don’t have to clear all the trash in the first boss room.

Adderis and Aspix

  • Both bosses are tankable, though it can be difficult to keep threat on Adderis because he dashes around.
  • Lightning on Boss When Aspix gains Lightning Shield, focus attacks on Adderis.
  • Avoidable Cleave When the boss turns to cast Cyclone Strike, move out of the way.
  • Spread Out Spread out when Adderis dashes around (Arc Dash).
  • Big White Circle Move out of the big spinning white circle, Peal of Thunder.
  • Magic Burst Use a magical damage reduction cooldown or have your party stack on you to split the damage for Arcing Blade.
Trash
  • Watch out for the brown swirls as you walk down the path.
  • Cleave Move out of the Noxious Breath from the basilisk mounts. The riders Riders have a standard cleave that you can’t dodge.
  • Pull trash out of the dust cloud.
  • The big egg room has a patrol with lots of mobs around the edges, be careful when pulling.
  • The boss will spawn once that egg room is cleared of trash.

Merektha

  • Turn away before the boss finishes casting Blinding Sand.
  • Avoidable Cleave Step out of Noxious Breath during the cast. Stay out of the puddles that spawn from it.
  • Burrow Path When the boss burrows below the ground, watch out for the dusty path that marks it’s route. (Burrow)
  • Adds during Burrow Stacking Magical DoT Pick up the small snakes. AoE stun them to keep stacks of Cryotoxin low on the tank.
  • Adds during Burrow Pull adds out of Dust Clouds.
  • Stun CC’d Allies Also try to include any allies effected by A Knot of Snakes in the AoE stuns to break them out.
Trash
  • There is a little mini-game where you have to avoid a circle of roaming electric spheres that will knock you back if hit.
  • The boss will spawn in the room with the electric line before the stairs after all trash has been cleared.

Galvazzt

  • Stand in Electricity Intercept any thing electric beams so that they don’t hit the boss.
  • Stacking Magical DoT The longer you stand in a beam, the more damage you take. Move out of it when you feel you’re taking too much damage and let your stacks reset (and hopefully have another player soak it). (Galvanize)
Trash
  • There are more electricity mini-games that require you to walk through the gaps without hitting any orbs.
  • The tall pillars will slow you.
  • Avoid the blue swirls.
  • In the big area with lots of trash, this is a gauntlet to find the missing Eye of Sethraliss and take it back to the giant skull. There are elites that try to steal the Eye from you and return it, so CC or prioritize those first. All other trash is trivial, though it respawns quickly.

Avatar of Sethraliss

  • The encounter is won when the Avatar is healed to full.
  • Adds Pick up all the adds. Priority is probably toads > hexers > guardians > plague doctors
  • Guardians drop a small white sphere (Energy Fragment), which heals the Avatar. Use it when Taint is no longer on the Avatar.
  • Avoid swirls.
  • Interrupt Chain Lightning.
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The MOTHERLODE!!

NormalHeroic / Mythic
Trash
  • You can skip a good portion of the trash in the entry by hugging the wall to the left.
  • Interrupt Mech Jockeys before they can activate their mechs.
  • Refreshment Vendors can freeze you.

Coin-Operated Crowd Pummeler

  • Kick bombs back onto the boss for a damage boost. Don’t move the boss too much so that allies can aim footbombs. (Blazing Azerite)
Trash
  • Again, you can skip trash by hugging a wall. Go along the right wall this time since you’ll be taking a path on the right next.
  • Interrupt Earthshaper’s Earth Shield
  • Avoid bombs dropped by Sappers.

Azerokk

  • Adds Crowd control the Earthragers, they will chase your allies if left alone. (You can use the nearby Fracking Totem.) Kill any Earthragers that turn blue from Azerite Infusion.
  • Pull boss from party Party-wide Damage Pull the boss away from adds and your party to reduce splash damage. Use defensives during Resonant Quake to help out your healer.
Trash
  • Take the mine cart down the hill.
  • Interrupt Transformation Vial

Rixxa Fluxflame

  • Gold Puddles Avoid puddles of Azerite Catalyst
  • Avoidable Cleave Move behind the boss before she finishes Propellant Blast. This will knock you back and clear out Azerite puddles.
Trash
  • Stun/Knockback Stun, knockback, or otherwise CC Repair casted by Technicians.
  • The bombs imbedded in the ground will focus on the first person to disrupt them. As a tank, you can trigger these yourself to save your party from the hassle, or just try to walk around them.

Mogul Razdunk

  • Spinning Avoidable Cleave During Gatling Gun, run around the boss as he spins.
  • Rocket Circle Stay out of the circle indicator for Homing Missile.
  • Big Red Swirls When the boss flees to the air, avoid the giant red swirls (Big Red Rocket)
  • Adds Pick up adds.
  • Stand on Devices with Debuff If you have the arrow over your head (Drill Smash), stand on the rockets imbedded in the ground. Once he stops over your location, you can move out. Otherwise, stand away from them.
Trash
  • You can skip a good portion of the trash in the entry by hugging the wall to the left.
  • Interrupt Mech Jockeys before they can activate their mechs.
  • Refreshment Vendors can freeze you.

Coin-Operated Crowd Pummeler

  • Kick bombs back onto the boss for a damage boost. Don’t move the boss too much so that allies can aim footbombs. (Blazing Azerite)
  • Move Boss away from Gold Move boss away from piles of gold. (Pay to Win)
Trash
  • Again, you can skip trash by hugging a wall. Go along the right wall this time since you’ll be taking a path on the right next.
  • Interrupt Earthshaper’s Earth Shield
  • Avoid bombs dropped by Sappers.

Azerokk

  • Adds Crowd control the Earthragers, they will chase your allies if left alone. (You can use the nearby Fracking Totem.) Kill any Earthragers that turn blue from Azerite Infusion.
  • Pull boss from party Party-wide Damage Pull the boss away from adds and your party to reduce splash damage. Use defensives during Resonant Quake to help out your healer.
  • Avoidable Cleave Face boss away from allies and move out of the cast for Tectonic Smash.
Trash
  • Take the mine cart down the hill.
  • The best route to take to skip trash may be a zig-zag left then right.
  • Interrupt Transformation Vial
  • Masterminds deal a lot of tank damage.

Rixxa Fluxflame

  • Gold Puddles Avoid puddles of Azerite Catalyst
  • Avoidable Cleave Move behind the boss before she finishes Propellant Blast. This will knock you back and clear out Azerite puddles.
Trash
  • Stun/Knockback Stun, knockback, or otherwise CC Repair casted by Technicians.
  • The bombs imbedded in the ground will focus on the first person to disrupt them. As a tank, you can trigger these yourself to save your party from the hassle, or just try to walk around them.

Mogul Razdunk

  • Spinning Avoidable Cleave During Gatling Gun, run around the boss as he spins.
  • Rocket Circle Stay out of the circle indicator for Homing Missile.
  • Small Red Swirls Stay out of the swirl indicators for Micro Missiles.
  • Big Red Swirls When the boss flees to the air, avoid the giant red swirls (Big Red Rocket)
  • Adds Pick up adds.
  • Stand on Devices with Debuff If you have the arrow over your head (Drill Smash), stand on the rockets imbedded in the ground. Once he stops over your location, you can move out. Otherwise, stand away from them.
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The Underrot

NormalHeroic / Mythic
Trash
  • Go down the left pathway.

Elder Leaxa

  • Moving Green Puddle Stay out of the path of Creeping Rot, a green puddle that travels in a straight line from the boss.
  • Kill adds Kill effigies during Blood Mirror.
Trash
  • Continue into the caves.
  • Clear all the trash in the next boss’s room, as he might teleport and pull any that’s left in the room if you’re unlucky.

Cragmaw the Infested

  • Avoidable Cleave Face away from allies and move out of the way during Indigestion.
  • Run over maggots Run over blood larvae to destroy them.
  • Adds Pick up any blood ticks that appear from unstomped blood larvae
Trash
  • Interrupt Raise Dead
  • The red splashes on the ground mark spawn areas for big worms. Get the attention of any that spawn. They can be skipped if the entire party is careful not to get too close. Be careful not to pull multiples, since they’ll free-cast on your party.

Sporecaller Zancha

  • Face boss onto mushrooms Cleave Cleave onto mushrooms with Shockwave
Trash
  • The friendly titan construct will spawn and walk down the path you need to go.
  • Avoidable Cone Faceless one’s Maddening Gaze

Unbound Abomination

  • Kill adds Damage to the boss is absorbed, but once he absorbs enough damage he spawns several Blood Visages, which deal damage to the boss when killed. (Blood Barrier)
  • Stand with the golden circle  Stand in the glowing gold circle, Cleansing Light, to dispel yourself. Will also clean up any puddles.
  • Avoidable Cone Green Puddles Move out of the cast for Vile Expulsion, and stay out of the green puddles it produces.
Trash
  • Go down the left pathway.
  • Avoidable Cleave Face maggots away from group and move out of their green breath attack, Rotten Bile.
  • Interrupt Dark Reconstitution

Elder Leaxa

  • Moving Green Puddle Stay out of the path of Creeping Rot, a green puddle that travels in a straight line from the boss.
  • Kill adds Kill effigies during Blood Mirror.
  • Interrupt Blood Bolt
Trash
  • Continue into the caves. You can skip some trash on the left if you stick close to the wall.
  • Interrupt Decaying Mind
  • Avoidable Cleave Face maggots away from group and move out of their green breath attack, Rotten Bile.
  • Clear all the trash in the next boss’s room, as he might teleport and pull any that’s left in the room if you’re unlucky.

Cragmaw the Infested

  • Avoidable Cleave Face away from allies and move out of the way during Indigestion.
  • Run over maggots Run over blood larvae to destroy them.
  • Adds Pick up any blood ticks that appear from unstomped blood larvae
Trash
  • Interrupt Raise Dead
  • The red splashes on the ground mark spawn areas for big worms. Get the attention of any that spawn. They can be skipped if the entire party is careful not to get too close. Be careful not to pull multiples, since they’ll free-cast on your party.
  • Hug the left wall once you leave the cave-like area. The adds immediately before the next boss can be skipped by jumping over vegetation on the left.

Sporecaller Zancha

  • Face boss onto mushrooms Cleave Cleave onto mushrooms with Shockwave
  • Traveling Orbs Avoid the spore balls that erupt from large mushrooms (Volatile Pods)
Trash
  • The friendly titan construct will spawn and walk down the path you need to go.
  • Avoidable Cone Faceless one’s Maddening Gaze

Unbound Abomination

  • Kill adds Damage to the boss is absorbed, but once he absorbs enough damage he spawns several Blood Visages, which deal damage to the boss when killed. (Blood Barrier)
  • Stand with the golden circle  Stand in the glowing gold circle, Cleansing Light, to dispel yourself. Will also clean up any puddles.
  • Avoidable Cone Green Puddles Move out of the cast for Vile Expulsion, and stay out of the green puddles it produces.
  • Kite Spores Move away from the slow Rotting Spores.
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Tol Dagor

NormalHeroic / Mythic
Trash
  • Crocodiles root you.

The Sand Queen

  • Yellow Circles Move out of Sand Traps.
  • Avoid Player with Arrow When she returns from beneath the sand, stay away from the person with the red arrow above their head, Upheaval.
  • Heavy Group Damage Help keep yourself alive during Sandstorm.
  • Enrage At 30% she enrages, increasing all damage.
Trash
  • Watch out for patrols.
  • Open the cells to kill the prisoners (so that the boss can’t do it during the fight).

Jes Howlis

  • Line of Sight Hide behind a pillar for Flashing Daggers.
  • Interrupt Howling Fear
  • Adds Pick up prisoners that the boss releases (unless you already released them).
Trash
  • A damage dealer can control a cannon to bombard the trash, though be aware it will damage friendlies too. Pick up any adds that escape the barrage.
  • Interrupt Blaze

Knight Captain Valyri

  • Move the two closest barrels out of the room before pulling the boss to eliminate them from the fight.
  • Pick up and throw barrels to a far corner if not on fire. (Extra action button) Barrels with a purple shield can’t be moved.
  • Stay away from Barrels if on Fire Munitions Barrels explode if hit with fire. Move them away from fire, but not while on fire yourself with Fuselighter.
  • Exploding Barrel Move out of the big circle indicators for exploding barrels. She will set them off with cone attack Cinderflame.
Trash
  • There is another cannon here that a damage dealer can use to kill trash.

Overseer Korgus

  • Pull Boss to Corner Tank the boss in a corner in the room to make it easier to avoid cannons charging Massive Blast.
  • Intercept Arrow Attack  Intercept Deadeye, especially if someone already has the debuff.
  • Black Columns Move out of the blackened columns during the cast for Cross Ignition.
Trash
  • Crocodiles root you.

The Sand Queen

  • Yellow Circles Move out of Sand Traps.
  • Avoid Player with Arrow When she returns from beneath the sand, stay away from the person with the red arrow above their head, Upheaval.
  • Heavy Group Damage Help keep yourself alive during Sandstorm.
  • Adds Increasing Boss Damage Pick up drones that spawn. Each one that dies near the boss also increases her damage. (Enrage)
Trash
  • Line of sight Debilitating Shout (Thugs).
  • You can skip the crocodiles inside by hugging the walls.
  • Some mobs throw rocks at random targets, which deal a lot of damage.
  • Watch out for patrols.
  • If you have a rogue, they can unlock some doors to skip trash.
  • Open the cells to kill the prisoners (so that the boss can’t do it during the fight).

Jes Howlis

  • Line of Sight Hide behind a pillar for Flashing Daggers.
  • Interrupt Howling Fear
  • Adds Pick up prisoners that the boss releases (unless you already released them).
  • Second Boss Pick up Bobby Howlis when he is released. He’ll run away once the main boss dies.
Trash
  • A damage dealer can control a cannon to bombard the trash, though be aware it will damage friendlies too. Pick up any adds that escape the barrage.
  • Interrupt Blaze

Knight Captain Valyri

  • Move the two closest barrels out of the room before pulling the boss to eliminate them from the fight.
  • Pick up and throw barrels to a far corner if not on fire. (Extra action button) Barrels with a purple shield can’t be moved.
  • Stay away from Barrels if on Fire Munitions Barrels explode if hit with fire. Move them away from fire, but not while on fire yourself with Fuselighter.
  • Exploding Barrel Move out of the big circle indicators for exploding barrels. She will set them off with cone attack Cinderflame.
Trash
  • There is another cannon here that a damage dealer can use to kill trash.

Overseer Korgus

  • Pull Boss to Corner Tank the boss in a corner in the room to make it easier to avoid cannons charging Massive Blast.
  • Intercept Arrow Attack  Intercept Deadeye, especially if someone already has the debuff.
  • Black Columns Move out of the blackened columns during the cast for Cross Ignition.
  •  Keep movement to a minimum because of Heartstopper Venom.
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Waycrest Manor

NormalHeroic / Mythic
Trash
  • Different doors will be open every time you run this dungeon, so the boss order varies. Generally, start by running up the grand staircase and find the unlocked door, and keep going through unlocked doors until you find the first three bosses.
Trash to Heartsbane Triad (Inside, west)
  • Interrupt Spirited Defense, Spellbind, Drain Essence
  • You can skip some trash by jumping off the second story into the open room below.
  • Pull all the trash in the boss room before pulling the boss.

Heartsbane Triad

  • Taunt Boss with Iris Taunt the boss who holds Focusing Iris (whichever one does not have a blue/black bubble). This will change frequently.
  • Break Mind Control Attack mind controlled players with Soul Manipulation
  • Spread Out When the edges of your screen turn purple (Unstable Runic Mark), move away from others slightly to avoid splashing damage onto them.
Trash to Goliath (courtyard, Middle)
  • Stay out of fire and brown swirls.
  • Interrupt Effigy Reconstruction (heal)

Soulbound Goliath

  • Drag through Fire Move boss to Wildfire as it appears to dispel Soul Harvest.
  • Increasing Physical Melee If the boss has high stacks of Soul Harvest, it will deal significant physical damage.
  • Physical Burst Damage with Cast Crush
  • Kill Spikes Destroy Soul Thorns on nearby players to free them.
Trash to Raal (Inside, East)
  • You can skip some trash by jumping off the second story into the open room below.
  • Maggots will spawn form the corpses of some trash.
  • Move out of the tan swirls (Dinner Bell)
  • The boss will be behind a door. Pull all the trash in that room before pulling the boss, ideally using line of sight to prevent accidentally pulling the boss before you’re ready.

Raal the Gluttonous

  • Face Boss to Side Stationary boss, face to the side of the room. You may end up alternating between two sides for various abilities.
  • Avoidable Cleaves When the boss faces a direction and casts Tenderize (faces tank) or Rotten Expulsion (faces anyone), move out of the cleave area and any green puddles.
  • Untanked Adds Slow down and dps  (or crowd control) adds if possible while remaining in melee range of the boss (Call Servant)
Trash to Lady Waycrest
  • Find an open door that goes downstairs to the cellar (they may be more subtle than the other doors, look around corners and at skinnier doors).

Lord and Lady Waycrest

  • Spread Out Stand away from teammates if you have Virulent Pathogen, as it will spread to nearby players once it falls off.
  • Purple Swirls Try to be Self Sufficient Move out of purple swirls during Discordant Cadenza. Use a cooldown if you have extra during this, since there’s a lot of raid damage and healer movement.
  • Taunt Lady Waycrest When Lady Waycrest appears, taunt her. She will also heal Lord Waycrest when she spawns.
Trash
  • Either pull the crevice trash up the ledge to where the last boss was, or pull trash in the crevice and run down to the next room.

Gorak Tul

  • Interrupt Interrupt or spread out for Darkened Lightning
  • Reviving Adds Adds can only be permanently killed by throwing Alchemical Fire at their corpses. Pick them up as they respawn.
Trash
  • Different doors will be open every time you run this dungeon, so the boss order varies. Generally, start by running up the grand staircase and find the unlocked door, and keep going through unlocked doors until you find the first three bosses.
  • You can skip the very first trash pack by the stairs.
Trash to Heartsbane Triad (Inside, west)
  • Interrupt Spirited Defense, Spellbind, Drain Essence
  • You can skip some trash by jumping off the second story into the open room below.
  • Pull all the trash in the boss room before pulling the boss.

Heartsbane Triad

  • Taunt Boss with Iris Taunt the boss who holds Focusing Iris (whichever one does not have a blue/black bubble). This will change frequently.
  • Break Mind Control Attack mind controlled players with Soul Manipulation
  • Spread Out When the edges of your screen turn purple (Unstable Runic Mark), move away from others slightly to avoid splashing damage onto them.
  • Interrupt On whichever boss is attackable, interrupt Bramble Bolt, Ruinous Bolt, and Soul Bolt.
  • Move constantly while Malady is active While Aura is Dread is up (Sister Malady), move continuously to reduce damage.
  • Healing Reduction while Solena is active While Aura of Apathy is up (Sister Solena), healing is reduced.
Trash to Goliath (courtyard, Middle)
  • Stay out of fire and brown swirls.
  • Interrupt Effigy Reconstruction (heal)

Soulbound Goliath

  • Drag through Fire, Wisely Adds When damage gets too high on the tank, move boss to Wildfire to dispel Soul Harvest. When the boss is dragged through Wildfire, he will also deal additional fire damage on melee.
  • Physical Burst Damage with Cast Crush
  • Kill Spikes Destroy Soul Thorns on nearby players to free them.
Trash to Raal (Inside, East)
  • You can skip some trash by jumping off the second story into the open room below.
  • Maggots will spawn form the corpses of some trash.
  • Move out of the tan swirls (Dinner Bell)
  • The boss will be behind a door. Pull all the trash in that room before pulling the boss, ideally using line of sight to prevent accidentally pulling the boss before you’re ready.

Raal the Gluttonous

  • Face Boss to Side Stationary boss, face to the side of the room. You may end up alternating between two sides for various abilities.
  • Avoidable Cleaves When the boss faces a direction and casts Tenderize (faces tank) or Rotten Expulsion (faces anyone), move out of the cleave area and any green puddles.
  • Untanked Adds Slow down and dps  (or crowd control) adds if possible while remaining in melee range of the boss (Call Servant)
  • Tank Adds Pick up ooze adds while remaining in range of the boss. Adds spawn from his breath attack.
Trash to Lady Waycrest
  • Find an open door that goes downstairs to the cellar (they may be more subtle than the other doors, look around corners and at skinnier doors).
  • There will be quite a bit of skippable trash depending on where you found the door.

Lord and Lady Waycrest

  • Spread Out Stand away from teammates if you have Virulent Pathogen, as it will spread to nearby players once it falls off.
  • Green Swirls Stay out of green swirls (Contagious Remnants) that spawn after the debuff falls off, as it will spread even more Virulent Pathogen.
  • Purple Swirls Try to be Self Sufficient Move out of purple swirls during Discordant Cadenza. Use a cooldown if you have extra during this, since there’s a lot of raid damage and healer movement.
  • Lady Waycrest will heal Lord Waycrest multiple times.
  • Taunt Lady Waycrest When Lady Waycrest appears, taunt her. She will also heal Lord Waycrest when she spawns.
Trash
  • Either pull the crevice trash up the ledge to where the last boss was, or pull trash in the crevice and run down to the next room.

Gorak Tul

  • Interrupt Interrupt or spread out for Darkened Lightning
  • Reviving Adds Adds can only be permanently killed by throwing Alchemical Fire at their corpses. Pick them up as they respawn.
  • High Magic Burst If targeted by Death Lens, use a cooldown that reduces magic damage before the cast ends. It will stun you and deal a percentage of max health as shadow.