Warlords Racials for Brewmasters

I usually don’t talk about racials because I don’t want to contribute to the attitude that people should sacrifice their personal happiness to play a race that they dislike but has a microscopic advantage. But with the push to finally bring old races in line with new, I thought it would be fun to talk about how each racial looks for us Brewmasters. My idea of perfect racial is if you can subjectively convince yourself that your favorite race has the best one. I think these are fairly close to that.

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Warlords Brewmaster Patch Notes – April 3

Apr 4: Updated with more Tweets.

Brewmasters won’t see any sweeping changes because we’re already the best. But there were some small things. Go here for analysis and clarification.

Summary

  • Hit, Expertise, Dodge, and Parry are gone (old news).
  • Agility is changing to grant less attack power and dodge, and no longer provides crit.
  • Brewmasters are losing Avert Harm, Clash, Power Guard, Disable, Healing Sphere, Stance of the Fierce Tiger, Grapple Weapon.
  • Brewmasters gain Surging Mist (to compensate for the loss of Healing Sphere)
  • Vengeance is replaced with Resolve, which will scale similarly and buff our heals (Expel Harm, talents, Gift of the Ox) and shields (Guard).
  • (Draenor Perk) Improved Guard: Guard now has 2 charges.
  • (Draenor Perk) Improved Stance of the Sturdy Ox: Increases the Stamina bonus of Stance of the Sturdy Ox by 20%.
  • Level 100 talents haven’t changed much since Blizzcon.

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