Last night I went to dinner with some of my boyfriend’s coworkers. I’m a quiet type, so when meeting new people like this I usually sit back and observe how everyone else acts. They were all fun people, though not the normal type of folk that I’m used to hanging out with. Eventually one of the girls piped up and admitted to playing Magic (the card game) last week. She had borrowed a deck from one of her friends and actually won once!
This led to the accusation that she had done another unbelievable nerdy thing in the past, playing World of Warcraft. She confessed that yes, she played up to level 35. At that point, she said, the game took too much of her time, so she quit.
I usually don’t engage in mass blogosphere questionaires because normally they’re boring and irrelevant, but this time it’s tank specific so that at least makes it relevant! There’s also an acute shortage of non-paladin answers.
Last week I gave some advice to the author of a 4.2 bear post: “The Frenzied Regeneration Glyph is absolutely necessary for raiding bears”.
A few days later, another commenter contested that statement. His argument was that, at more than 3k at tick, an unglyphed Frenzied Regeneration contributes more to your survival than the glyphed version, especially given how much healers have to move or stop casting. While 3000 health per second is not enough classify as impressive healing in my book, it made me think. Is unglyphed Frenzied Regen actually better?
How much healing do our healers need to do to justify the loss of healing 30% of your health over 20 seconds?
My guild downed Shannox, Beth’tilac, and Lord Rhyolith in the last two days. We’ve made some progress on Alysrazor as well, and will hopefully down her tonight. I gotta say, this instance is awesome. I wasn’t particularly burned out on Bastion of Twilight or Blackwing Descent, but Firelands took me by surprise.
I was concerned that the raid would be too dark. Screenshots and videos are pretty dark, but the raid is bright enough with plenty of contrast. I love the huge, outdoor zone, and the endless horizon. There are fireballs flying everywhere, armies of elementals, and tiny little lavaworms. As much as I hate trash, it feels somehow fitting that you zone into a foreign plane of existence and cower at the vast volcanic plain that is simply dripping with hellhounds and fire elementals. I wonder if this is how walking into Mordor would feel. And there’s music!
Al’Akir doesn’t change much when you go from normal to heroic mode. He has nearly the same abilities, they’re just harder to avoid and require much tighter precision to survive. It is random to some extent, and requires many attempts before you finally understand the big picture. You have to learn how to prepare for the randomness (and at that point, it won’t seem like randomness at all).
The Firelands are coming! A little too soon for me, since my guild is still one boss away from fully completing all the content, but I’ll welcome a change in environment. Even though the change is from one fire-covered city and shadowy tower with a fire-covered basement to an entire fire-covered realm
I was inspired by WoW Insider’s recent Encrypted Text and Spiritual Guidance articles on how to apply to a guild as a rogue and priest, respectively. Both are excellent articles with advice that applies to everyone, not just those classes. I recommend anyone who’s looking for a new raiding guild to read them.
Here are my own recommendations for guild applications, from general use to bears and cats.
Your guild application is your first and likely your only chance to make a good impression. Do not waste the opportunity. With the right application, you can get a main tanking spot in a guild with heroic raid progression when you’ve done nothing more than five man dungeons (well, at least I did). With the wrong app, you can get ignored or silently ridiculed behind your back.
Macros are necessary for simplifying many aspects of the game, so even though they make for very boring blog posts, I’ll suck it up and write one like a good bear. I use macros for condensing multiple similar spells into one button and for removing the less-interesting decisions from my to-do list. I don’t approve of complex cast sequence macros for ferals because they can easily mess up and they can never replace your own brain power. They’re both lazy and inefficient, and never even work well with bears or cats.
Also, never, EVER macro all of your cooldowns together. Each cooldown has a use, and blowing multiple or even all of your cooldowns at once, without thought, is a bad habit to get into.
With that in mind, here are the macros I do use, for both bear and cat.