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Quick Start

Want to jump right in? Here are some simple ways to get started doing the content you love ASAP.

These builds are specifically chosen to be content-relevant and easy to learn. There’s a lot more depth available if you’re interested!

World Content / SoloingDungeonsRaids

For starting out with some questing or soloing.

Talents

Talents choices for soloing are very flexible, but these are the ones I like.

Rotation

Initiate with Infernal Strike. If there are extra mobs within range, pull them with Throw Glaive and Sigil of Flame.

Cast Immolation Aura on cooldown, and Shear away, until you have enough pain for Soul Cleave.

Soul Cleave deals more damage (and healing) the more pain you spend on it. If something is close to dying, use less pain, if something still has a long way to go, wait for more pain.

Vengeance does particularly well in 5 mans because of their healing ability and crowd control. However, they require fast healing reflexes and use of the entire toolkit to do well.

Rotation

Pull with Infernal Strike and Immolation Aura. If there are groups out of range, grab them with Throw Glaive and Sigil of Flame.

Generate pain with Immolation Aura and Shear. Use Immolation Aura on cooldown, unless you need it for AoE pickup in the near future. Fill every empty spot in your rotation with Shear.

Use Demon Spikes early and often to reduce incoming damage. Use Soul Cleave to heal up that damage.  It heals for more if you spend more pain on it. If your health drops low, a smaller Soul Cleave heal is better than waiting for enough pain to fuel a bigger Soul Cleave. However, if you can afford to wait, it’s worth it. Waiting for bigger Soul Cleaves means you have more opportunities to use Shear.

Talents

Cooldowns

Fiery Brand: Best used proactively. It’s a 40% damage reduction with a 1 minute cooldown, so use it frequently!

Metamorphosis: Use when you have dangerously low health to heal to 30%, increase your max health, and rapidly generate pain which can be turned into healing via Soul Cleave.

Empower Wards: Use when you expect magic damage.

Sigil of Misery for ranged AoE fear, Sigil of Silence for ranged AoE interrupts.

Raids tend to prefer cooldowns and niche abilities, which Vengeance has in spades. This is just a starting point, and more difficult raiding content will require more custom builds.

Rotation

Pull with Infernal Strike and Immolation Aura. If you need to pull the boss to your position, start with Throw Glaive and Sigil of Flame instead.

Generate pain with Immolation AuraShear, and Felblade. Use Immolation Aura on cooldown, unless you need it for AoE pickup in the near future. Use Felblade on cooldown, unless you need it for mobility in the near future. Fill every empty spot in your rotation with Shear.

Use Demon Spikes early and often to reduce incoming damage, especially when a predictable boss attack is coming up. Use Soul Cleave to heal up that damage.  It heals for more if you spend more pain on it. If your health drops low, a smaller Soul Cleave heal is better than waiting for enough pain to fuel a bigger Soul Cleave. However, if you can afford to wait, it’s worth it. Waiting for bigger Soul Cleaves means you have more opportunities to use Shear.

Talents

Cooldowns

Fiery Brand: It’s a 40% damage reduction with a 1 minute cooldown, so use it frequently!

Metamorphosis: Use when you have dangerously low health to heal to 30%, increase your max health, and rapidly generate pain which can be turned into healing via Soul Cleave. Can also serve as a dps cooldown.

Empower Wards: Use when you expect magic damage.

Fel Devastation: Use when a big heal is needed or for big AoE damage.

Keybindings

I have an unusual keybinding setup (one of those MMO mice with 12 buttons on the side), so here are my general recommendations, with my own bindings in parenthesis:

Ready to learn more?

Talents

Active Mitigation / Rotation