I guess writing a guide for this implies I understand this fight in some way. That is far from true. I know what happens to me, and I sort of know what happens to my cotank. Everything else is a vague amber blur.
I find Seigecrafter Blackfuse to be a boring fight for a tank, since you’re just sitting there popping cooldowns every 20 seconds or so. But it’s hard for everyone else so you must do your best to make it easy on them!
You can either single tank or two-tank this fight. I’ll cover both scenarios to the best of my knowledge. Single tanking is fun, and useful if you need to increase your raid’s dps to beat the fight, but it is difficult and it requires quick reflexes and defensive play. Two tanking is much more stable, and allows both tanks to play offensively, but you won’t get as much total raid dps.
Four (and more) orcs that must die. And their treasure.
None of these bosses are all that different from their normal / flex incarnations, but I thought I’d share my notes that I took while working on them. For the general tanking strategy of normal modes, please review my Quick and Dirty Tanking Guide.
Here is the information you need to know as a tank for all 14 encounters in Siege of Orgrimmar. I won’t cover the mechanics that don’t concern tanks for simplicity’s sake, so if you’re looking for a raid-wide strategy then sadly this is not the place. (Icy-Veins should cover your needs in that department.) For the most part, this guide should apply to LFR, Flex, and Normal difficulties, and tell you things like when you should taunt and where you should tank stuff.
There are a lot of goodies in this patch, so I’m going to stick with the stuff that affects PvE Brewmasters.
- You’ll be doing less damage, thanks to Vengeance and Keg Smash nerfs.
- Chi Brew might be worth speccing into, sometimes.
- Xuen should work better.
- Rushing Jade Wind has been redesigned. Still your best AoE talent choice.
- Chi Burst no longer requires a target so you can use it like the old RJW.
- Some new glyphs, most of which aren’t terribly exciting.
- A new legendary! Plus changes to the old legendary gems.
- Our stat priorities will sort of change because we’re reaching ridiculously high levels of crit, and changing tier bonuses.
- Proving Grounds, which will be the new best way to practice your Brewmastery skills.
Here are the trinkets you should look into for in Patch 5.4, Siege of Orgrimmar. I’ve included boring tank trinkets, full dps trinkets, and my personal favorite, the trinkets that land somewhere in the middle. At the bottom I give my best attempt at a “Best-in-Slot” list, if that’s all you’re here for.
This week, we’ve seen the first major revamp for Brewmasters, this time dealing with our AoE abilities. We get a better look at the Bronze, Silver, and Gold Challenges of Proving Grounds. And Episode 0 of Monk Meditation is out!
We’ve got some changes to Invoke Xuen and Chi Brew. A nerf to our Tier 16 bonus and Keg Smash, but an upgrade to our legendary tanking cloak. Some exciting glyphs have been datamined. And some Sunnier things!