Here is the next narrated guide for Heroic Mogu’shan Vaults: Feng the Accursed! I’ve written out most of the stuff I mention in the video, but I elaborated more on some things.
Continue reading “Heroic Feng the Accursed 10 Tanking Guide”
Mastering tanks, one boss at a time.
Here is the next narrated guide for Heroic Mogu’shan Vaults: Feng the Accursed! I’ve written out most of the stuff I mention in the video, but I elaborated more on some things.
Continue reading “Heroic Feng the Accursed 10 Tanking Guide”
Here it is, my first complete heroic tanking guide in eight months. I have some brewmaster-specific advice, but most of it is about taunting strategy. Also, for the first time since Ragnaros, this is a narrated tanking guide.
As usual, I expect you to know the basic mechanics of each fight and I only describe the stuff tanks might need to know that might not be immediately obvious. I’ll update this guide as I learn more, but it’s not meant to be super detailed.
Continue reading “The Quick and Dirty Tanking Guide for Mogu’shan Vaults Normal”
I am tempted to call this dance The Emperor’s New Groove.
So far, I’ve only had the chance to do this fight on heroic. We never got very far, either. But in an attempt to learn how to do this fight properly once the time comes, I am cataloging what I’ve learned. Of course, this guide will be useful to exactly zero people until MoP releases or they decide to test these bosses again. Oh well. At least Google will have plenty of time to rank this post.
Continue reading “An Early Guide to the Will of the Emperor Dance”
In 10 man, Heroic Madness is more difficult than Heroic Spine, and will probably remain difficult even after successive nerfs. Don’t get fooled into thinking that you’ll be done with this tier after just one or two nights of wiping, because it will probably take many more. Heroic Madness is very stressful for healers, but pretty straightforward for tanks and dps.
As with most my guides, this is intended for tanks because that’s the role I filled. I hope there are helpful things for other roles, but I am not an expert in those roles. I expect you to know the basic mechanics of the fight before diving into this guide. There are many solutions to complex boss fights like these, and the way we did it is not the only right way.
Continue reading “Heroic Madness of Deathwing 10 Tanking Guide”
This is a difficult fight for tanks and healers, and an extremely boring fight for damage dealers. Each phase gets progressively more intense until you finally reach the chaotic finish. It’s widely believed to be the most difficult fight in Dragon Soul because it requires highly focused dps, a lot of blood control, and lucky strings of avoidance while kiting. After all the nerfs it has received, I’d rank the 10 man version far below Heroic Madness and Heroic Warmaster, but it is still a difficult fight.
As with most my guides, this is intended for tanks because that’s the role I filled. I hope there are helpful things for other roles, but I am not an expert in those roles. I expect you to know the basic mechanics of the fight before diving into this guide. There are many solutions to complex boss fights like these, and the way we did it is not the only right way.
Continue reading “Heroic Spine of Deathwing 10 Tanking Guide”
I really hate this fight. Someone will probably die if you (or someone else) second guesses soaking puddles, and the adds need to be positioned precisely but they have such tiny hit boxes that it’s often hard to do so. Oh well, you have to get it over with sometime. It’s a big step up in difficulty from the previous bosses in 10 man.
Continue reading “Heroic Warmaster Blackhorn 10 Tanking Guide”
Finally, a fight that actually require the tank to do some heavy lifting. As usual, this is not intended to be a complete guide, but rather a supplement for tanks who are working on the heroic mode. I expect you to know the basic mechanics of this fight.
As usual, this isn’t meant to be a complete guide. I assume you already know the basic mechanics of this fight and everything here is mostly geared toward tanks.
Or as my guild calls him, Ultra-Nixon (he even sounds like Nixon). This fight doesn’t change much from the Normal version, but the dps race is tighter and you have to rely on more people to soak Hour of Twilight. As usual, this isn’t meant to be a complete guide. I assume you already know the basic mechanics of this fight and everything here is mostly geared toward tanks.